Terms of Service
Last updated: August 6, 2026 · applies to outpostgame.io and every game service offered on it
1. Acceptance of these Terms
These Terms of Service (“Terms”) are a binding agreement between you and the operator of outpostgame.io (“we”, “us”, the “Operator”) governing your access to and use of the website outpostgame.io, the browser game made available on it, its lobbies, accounts, in-game economies, marketplace, leaderboards, chat and every related feature (together, the “Service”).
By opening the Service, creating an account, joining a lobby, or making a purchase, you confirm that you have read, understood and accepted these Terms in their entirety. If you do not accept them, your sole remedy is simple and complete: do not use the Service.
Additional rules published inside the Service (for example event rules, fair-play notes, or feature-specific notices) form part of these Terms. Where they conflict, the more specific rule prevails for that feature.
2. Who may play
You must be at least 16 years old to use the Service. If you are between 16 and the age of majority where you live, you may only use the Service if a parent or legal guardian has reviewed and accepted these Terms on your behalf. Purchases, payments and marketplace trading are reserved for users who have reached the age of majority in their jurisdiction; minors may play, but may not transact. By using the Service you represent that this is true.
You may not use the Service if you have previously been banned from it, or if using it is unlawful where you live. You are responsible for compliance with your local laws, including any laws governing online purchases and digital assets.
3. Your account
Some features work without an account; others (persistent progression, purchases, the marketplace, leaderboards) require one. You agree to provide accurate information when creating an account and to keep it accurate.
Your account is personal and non-transferable. You may not sell, rent, share, gift, trade or otherwise transfer your account or access to it, and you may not buy or accept an account from anyone else. Accounts that are traded or sold may be terminated without notice and without compensation.
You are responsible for everything that happens on your account and for keeping your credentials and any connected authentication method secure. Notify us promptly if you believe your account has been compromised. We are not liable for losses, including losses of virtual items or virtual currency, caused by unauthorised use of your account that results from your failure to keep it secure.
We may require you to update account details, re-authenticate, or verify ownership at any time, and may refuse, reclaim or rename accounts and display names that violate Section 9 or infringe the rights of others.
4. Licence to play
Subject to these Terms, we grant you a personal, limited, non-exclusive, non-transferable, non-sublicensable and revocable licence to access and play the Service for your own private, non-commercial entertainment. That licence is the entirety of what you receive. No other right or interest of any kind is granted, and all rights not expressly granted are reserved.
You may not, and may not attempt or help anyone else to:
- copy, modify, translate, adapt or create derivative works of the Service;
- distribute, sublicense, rent, lease, sell or otherwise commercially exploit the Service or access to it;
- reverse engineer, decompile, disassemble or otherwise attempt to derive source code, protocols, algorithms or data structures of the Service, except to the narrow extent a mandatory law expressly permits it despite this clause;
- scrape, harvest or mass-collect data from the Service, or access it with automated agents outside interfaces we intentionally provide;
- remove or obscure any proprietary notice inside the Service.
5. Virtual items & virtual currency
The Service contains virtual goods: in-game currencies, points, materials, items, weapons, upgrades, skins and other cosmetics, unlocks, calling cards, titles, district deeds and any in-game yield they accrue, and anything else the game lets you earn, craft, buy, win or hold, whether it exists today or is added later (together, “Virtual Items”). This section applies to every Virtual Item regardless of how you obtained it, earned in play, crafted, purchased, bought on the marketplace, or received in a trade.
Virtual Items are not property. They are a limited, revocable licence to use a feature of the Service; you acquire no enforceable property rights in them. Regardless of any wording we may use anywhere, “buy”, “sell”, “own”, “trade”, every Virtual Item is licensed, not sold. Virtual Items are not redeemable from us for money or anything of value, cannot be transferred outside the Service, and exist only for as long as the Service exists. When the Service is modified, suspended or discontinued (Section 8), or when your account ends (Sections 11 and 19), every Virtual Item on it lapses automatically, whatever you paid, earned or traded for it, and whatever anyone may have offered for it elsewhere. Anything purchased on this domain has its use inside the game only; outside of the game it has none.
Virtual Items are not an investment. You acquire them to play with, not to profit from. Where the Service's own marketplace (Section 7) lets players exchange certain Virtual Items, any price or perceived value that arises there is incidental to their use in the game: it is not promised, not maintained, not a store of value and not an expectation of profit. Nobody, not us, not any player, has any obligation to exchange any Virtual Item for anything of value, and no Virtual Item entitles you to revenue, returns or appreciation.
District deeds are a game feature, nothing more. A “district deed” is a Virtual Item tied to a named area of an in-game map. It conveys no interest in any real property, no interest in us or in any revenue we earn, and no ownership of any software, artwork or data. The “ground rent” a deed accrues is itself a Virtual Item (an in-game material), generated by in-game events under rates we may change, rebalance or end at any time; it is not interest, not a dividend, not income and not a return on investment, and neither a deed nor its rent is redeemable from us for money. A deed is not a security, a financial instrument or an investment of any kind; buy one to play with it. Like every Virtual Item, deeds and their accrued rent have value inside the game only, and they lapse, without refund or compensation, when the map they belong to changes or is retired, when your account ends, or when the Service is modified, suspended or discontinued (Section 8), which may happen at any time.
We may at any time and in our sole discretion create, modify, rebalance, reprice, devalue, substitute, limit, suspend or remove any Virtual Item, in whole or in part, with no liability to you, including actions that affect the perceived value or market price of any Virtual Item. A nerf, a rework, a wipe, an economy reset or the retirement of a feature is not a defect and does not entitle you to a refund, replacement or compensation. For district deeds this includes redrawing a map's plots, changing what any plot earns, changing how kills or other events are attributed to it, and retiring the land registry as a feature.
The Service's own marketplace is the only authorised place to exchange Virtual Items, including exchanges the marketplace itself settles against currency it supports. Any sale, purchase, trade or transfer of Virtual Items or accounts outside the Service, on third-party sites, over chat, for cash, for crypto, for anything, is unauthorised: we do not recognise it, it conveys nothing, it voids the items involved, and it is grounds for a permanent ban. The same applies to advertising or brokering such off-platform trades and to using Virtual Items for gambling, raffles or any commercial purpose.
6. Purchases & payments
Where the Service offers something for purchase, prices, contents and availability are shown before you confirm. Purchases are processed by third-party payment infrastructure (which may include card processors and public blockchain networks); we never see or store more of your payment details than the confirmation we need to credit your account.
All purchases are final. By completing a purchase of digital content you expressly request and consent to immediate delivery, and you acknowledge that any withdrawal, cancellation or cooling-off right that would otherwise apply lapses once delivery begins, to the fullest extent your law allows such a waiver. Except where a mandatory law says otherwise, purchases are non-refundable, including when you later lose access through a ban (Section 11), when a Virtual Item is changed or retired (Section 5), or when the Service ends (Section 8).
Purchases credit Virtual Items to your account under the licence in Section 5; they do not transfer ownership of anything. Purchased Virtual Items are exactly as revocable, as valueless outside the game, and as mortal as earned ones. This applies in full to primary sales of district deeds: the price is paid on-chain to our wallet, the deed is credited as a Virtual Item, the purchase is final, and what you hold afterwards is a licence to a game feature, not an asset.
If a payment is reversed, charged back or turns out fraudulent, we may remove the credited Virtual Items (and anything derived from them), set the account's balances to reflect the reversal, suspend the account, or all three. If you believe a purchase was charged in error, contact us (Section 23) before initiating a chargeback.
Prices may change at any time; changes never apply retroactively to completed purchases. You are responsible for any taxes, network or transaction fees your payment method charges on top.
If you connect a crypto wallet: the wallet is yours, not ours. Its keys, seed phrases and credentials are held solely by you; we never hold them, cannot recover them, and cannot restore anything a lost or compromised wallet takes with it. Transactions confirmed on a public blockchain are irreversible by design, we cannot cancel, reverse or refund them. We have no control over and make no promises about the operation of any blockchain network, its fees or congestion, or the execution of third-party infrastructure it relies on.
7. The marketplace
The Service may offer a marketplace on which players list and acquire Virtual Items from each other. The marketplace is a feature of the Service, and everything on it remains a Virtual Item under Section 5: licensed, revocable, of no use outside the game, not an investment, and alive only as long as the Service is.
- We are not a party to marketplace transactions between players; we provide the venue and settle the in-game side of the exchange. We do not guarantee that any item will be listed, sellable, buyable, or hold any particular price.
- Marketplace transactions are final. There is no reversal, cooling-off or buyer's remorse mechanism between players. Review a listing before you confirm it.
- Acquiring an item on the marketplace transfers the licence to use that item in-game, nothing more. It does not create property, an investment, a claim against us, or any expectation of future value, tradability or existence.
- We may curate, delist, limit, fee, suspend or shut down the marketplace, entirely or for specific items or accounts, at any time without liability. We may cancel listings and reverse in-game settlements connected to fraud, exploits or violations of these Terms.
- Using the marketplace to launder value, to move items or currency obtained through exploits, to manipulate prices through coordinated or fictitious trading, including spoofing and wash trading, or to conduct disguised real-money trading (Section 5) is prohibited.
- Peer-to-peer settlements that have completed cannot be reversed by us; what we can do about fraud and exploits is limited to the in-game side (Section 11).
8. If the game changes or ends
The Service is a live, evolving game. We may update, patch, rebalance, add to, remove from, or fundamentally change any part of it at any time, content, mechanics, economies, items, features, rules, with or without notice. Online games require this to stay playable, fair and secure, and by using the Service you accept it.
We may also suspend or permanently discontinue the Service, in whole or in part, at any time. Where reasonably practicable we will give advance notice on the website, but we are not obliged to maintain, support or keep available the Service or any feature for any period of time.
On discontinuation, every account, progression state and Virtual Item lapses (Section 5). To the maximum extent permitted by law, no compensation, damages, restitution or refund is owed for anything that lapses with the Service, including Virtual Items that were purchased for money. This is the bargain stated plainly: what you buy here is entertainment inside a live service, for as long as that service runs, and not a store of value.
9. Rules of conduct
The Service is shared with other people. Play hard against the horde, not against them. You must not, and must not attempt or assist anyone to:
- harass, threaten, stalk, defame or abuse other players, or use hate speech, slurs, or sexualised, violent or discriminatory content in names, chat or anywhere else on the Service;
- grief or sabotage your own crew intentionally (blocking, luring the horde onto downed teammates, deliberately wasting shared resources), troll lobbies, or repeatedly abandon co-op runs to harm others;
- abuse the Service in any form, including abusing bugs or unintended mechanics for gain (see Section 10), abusing matchmaking, abusing the marketplace or economy, abusing rate limits, or abusing support and report systems with false claims;
- impersonate other players, staff, or the Operator;
- advertise, spam, phish, or link to malware, scams or real-money-trading services;
- disrupt the technical operation of the Service or other players' access to it in any way, including denial-of-service, flooding, or interfering with lobbies you are not part of;
- use the Service for anything unlawful.
Abuse ends accounts. Violations of this section are enforced under Section 11, up to and including a permanent ban on first offence for severe cases.
10. Cheating, hacking & exploits
The run is only worth anything if it is fair. The following are prohibited absolutely, in any mode, at any time:
- Cheat software and automation, aimbots, triggerbots, macros that play for you, bots, headless clients, input replays, or any tool that grants an advantage or plays unattended;
- Tampering, modifying the client, injecting code or scripts, manipulating memory, altering, spoofing or replaying network traffic, or running the game inside tooling built to do any of that;
- Unauthorised access, accessing, probing or attacking accounts, servers or infrastructure that are not yours; attempting to bypass authentication, authorisation or rate limits; hacking of any kind, attempted or successful;
- Exploits, knowingly abusing a bug, glitch, desync or unintended mechanic for advantage, duplication, point printing, invulnerability spots, economy or marketplace exploits included. Found a bug? Report it (Section 23) and don't farm it; genuine reports are appreciated, silent exploitation is a ban;
- Ban evasion, creating or using accounts to circumvent an enforcement action, re-registering under a different name, account or connected wallet address, or helping someone else do so;
- developing, advertising, selling or distributing anything in this list, which we treat as gravely as using it.
Hacking means a ban. Any violation of this section may result in an immediate, permanent ban of the account and every associated account, and the forfeiture of all Virtual Items and progression on them, without warning, refund or compensation. We may additionally bar the person behind the accounts from the Service altogether and pursue any legal remedy available.
We may use automated and manual systems to detect violations, and may act on the balance of the evidence available to us. Nothing in these Terms obliges us to reveal detection methods.
11. Enforcement, suspensions & bans
When these Terms are violated, we may, at our discretion and proportionate to the violation, do any of the following, individually or in combination, with or without prior warning:
- remove or alter offending content, names or listings;
- revoke, roll back or adjust Virtual Items, points, scores and marketplace outcomes connected to the violation;
- restrict features (chat, marketplace, matchmaking, leaderboards);
- temporarily suspend the account;
- permanently ban the account, the standard outcome for cheating, hacking, exploiting, ban evasion, and severe or repeated abuse;
- ban associated accounts and refuse future registrations by the same person.
Enforcement ends the licence for everything on the affected account: bans and suspensions include the loss of access to all Virtual Items, purchased or earned, for their duration or permanently, without refund or compensation.
Leaderboard entries, scores and records obtained during a violation may be removed even where they involve other players' runs. If you believe an enforcement action hit you in error, you can contact us (Section 23) within 30 days; we review in good faith, and our decision after review is final.
12. User content & chat
Where the Service lets you submit content, display names, chat messages, or anything else, you keep whatever rights you hold in it, and you grant us a worldwide, non-exclusive, royalty-free licence to host, store, reproduce, display and transmit that content as needed to operate, moderate, improve and promote the Service.
You are responsible for what you submit. It must not be unlawful, must not infringe anyone's rights, and must comply with Section 9. We may moderate, filter, refuse or remove content at our discretion, but we have no obligation to monitor everything and are not responsible for content submitted by players. Chat is player-made and unfiltered by default, report what breaks the rules.
13. Intellectual property
The Service and everything in it, code, art, characters, names, story, maps, music, sound, design, text, and the compilation of all of it, is owned by the Operator or its licensors and is protected by copyright, trademark and other laws. Nothing in these Terms transfers any of it to you.
Streaming, screenshots and videos of your own play are welcome, including monetised videos on platforms like YouTube or Twitch, as long as you do not imply endorsement, do not sell the content itself as if it were yours, and stop if we ever ask you to in a specific case.
14. Privacy
We process the data needed to run the Service: account data, gameplay and progression data, technical logs, and the records of purchases and marketplace activity. Where a separate privacy notice is published on the website, it governs the details of that processing. We do not sell your personal data.
15. Third-party services
The Service relies on third parties we do not control, hosting and network providers, payment infrastructure, blockchain networks, browser vendors. Their availability, performance, fees and terms are theirs, not ours; your use of them is governed by their terms, and we are not responsible for their acts, omissions or outages. Links to third-party sites are provided as-is; we do not endorse and are not responsible for what is on them.
16. Disclaimers: the service is provided “as is”
To the maximum extent permitted by applicable law: the Service is provided “as is” and “as available”, with all faults and without warranty of any kind. We expressly disclaim all warranties, express or implied, including merchantability, fitness for a particular purpose, non-infringement, and any warranty that the Service will be uninterrupted, timely, secure, error-free, balanced, fun on a bad day, or that data, including saves, progression and Virtual Items, will never be lost.
Nothing in this section limits warranties or rights that mandatory consumer law grants you and that cannot be disclaimed; they remain unaffected to the extent they mandatorily apply.
17. Limitation of liability
To the maximum extent permitted by applicable law, the Operator shall not be liable for any indirect, incidental, special, consequential, exemplary or punitive damages, or for lost profits, lost data, lost progression, lost Virtual Items, loss of goodwill or service interruption, arising out of or related to the Service or these Terms, whatever the legal theory and even if advised of the possibility.
To the same maximum extent, our total aggregate liability for all claims arising out of or relating to the Service is limited to the greater of (a) the amount you paid us for the Service in the twelve months before the event giving rise to the claim, and (b) one hundred US dollars ($100).
None of this excludes or limits liability that cannot lawfully be excluded, including liability for intent or gross negligence, for injury to life, body or health, or under mandatory product-liability rules. Where the law of your habitual residence grants you stronger mandatory protection, that protection prevails over this section.
18. Indemnification
If you are not a consumer, you agree to indemnify and hold the Operator harmless from claims, damages, liabilities and reasonable costs (including legal fees) brought by a third party arising out of your use of the Service in violation of these Terms, your content, or your violation of law or third-party rights. For consumers, statutory liability rules apply instead.
19. Termination
You may stop using the Service and delete your account at any time. We may suspend or terminate your access under Section 11, and may terminate any account after extended inactivity or upon discontinuation of the Service under Section 8, with reasonable notice where practicable.
On termination for any reason, the licence in Section 4 ends and every Virtual Item on the account lapses under Section 5 without compensation. Sections that by their nature survive termination, including 5, 8, 13, 16, 17, 18, 21 and 22, survive.
20. Changes to these Terms
We may amend these Terms as the Service, the law or our operations evolve. For material changes we will give notice on the website or in the Service, with the new “last updated” date above. Changes apply from the stated effective date; continuing to use the Service after that date is acceptance of the amended Terms. If you do not accept a change, stop using the Service before it takes effect. No change applies retroactively to a completed purchase.
21. Governing law & disputes
These Terms are governed by the laws in force at the Operator's principal place of business, excluding conflict-of-law rules and the UN Convention on Contracts for the International Sale of Goods. This choice of law does not deprive you of protections that the mandatory law of your habitual residence grants you and that cannot be waived by agreement; where such law lets you bring proceedings in your own courts, that right is unaffected.
Before escalating any dispute, contact us (Section 23), almost everything can be fixed in one email. We are neither obliged nor willing to participate in proceedings before a consumer arbitration board.
22. Miscellaneous
- Entire agreement. These Terms (with the rules referenced in them) are the entire agreement between you and us about the Service and replace every earlier understanding.
- Severability. If a provision of these Terms is held invalid or unenforceable, the remainder stays in force, and the invalid provision is replaced by the valid rule that comes closest to its purpose.
- No waiver. Not enforcing a provision is not a waiver of it. Tolerating a violation once obliges us to nothing.
- Assignment. You may not assign these Terms or your account. We may assign these Terms to a successor of the Service; your rights under them are unaffected.
- Force majeure. We are not responsible for failures caused by events beyond our reasonable control.
- Language. These Terms are drafted in English. Translations, if provided, are a courtesy; the English version prevails.
23. Contact
Questions about these Terms, bug reports, enforcement reviews and everything else: reach the Operator through the contact options published on outpostgame.io.
These Terms are provided in the operator's own words and do not constitute legal advice to you. Print or save a copy for your records.
